| Selecting a "New Level"
      to Play
      
        
          | After the introductory
        screens, you come to the screen where you can move Rayman to one of
        the six worlds (Jungle, Music, Mountain, Image, Cave, Cake). Move
        Rayman to the world which contains the level you want to play, and press the
        SPACE BAR. |     |   The
      next screen to appear is a list of the levels for the world you selected.
      The screen snap to the right is from the Mountain World. At the beginning
      of the game, only the first map is accessible (unless of course you use
      the cheat codes!). That is why its name appears in red. After you
      successfully complete a level, you are allowed access to the next level.
 To play a level that you created or
      downloaded from the Internet, use the DOWN
        ARROW key to move the golden glove to "Other Maps". Then use the LEFT
              or RIGHT ARROW
        keys to scroll through the available maps. Press
        the SPACE BAR to begin playing the level. Object of the Game
      There are no cages in Rayman's new
      levels! The goal of the game is to collect all (usually 100) of the blue
      tings on a level to make the Exit Sign appear so that Rayman can exit the
      level. That means Rayman must explore the entire level to search out and
      find every blue ting. Game play is timed and whenever you finish a level,
      the best time is saved. You can replay a level if you want to try to
      improve your time. Warning - using a cheat code disables the timing! Game Screen
       Bottom
      right: timer.
 Top right: number of blue tings
      left to find. Top left: number of lives and
      health points. Bottom left: number of colored
      tings. Press the F10 key to see the count for the different colored tings. Rayman's Powers Rayman always can carry out simple actions: walking (ARROW keys), jumping (CTRL key), holding onto
    vines, and crawling (CTRL+DOWN ARROW). Rayman's other powers are determined
      by the designer of the level. Rayman may not have all of his powers in the
      level. The best advice we can offer is to make sure that you check at the
      start of each level to see what powers Rayman was given. 
        Telescopic fist Press ALT. The longer you keep
          the button pressed, the further the fist will go. Thanks to this power, Rayman is able to
          swing on flying rings. It also allows him to pull the bonus items
          towards himself.Hanging onto platformsThis
          power lets Rayman hang
          onto the edges of platforms.Helicopter Press CTRL to jump, then press it again to slow your
          descent with your helicopter blades.Running This power not only allows you to move faster
          (obviously), but also to build up speed to jump further. To activate it, press
          'X' while you're walking.Super helicopter power Rayman must find a magic flask
              to activate the super helicopter power. To fly, press CTRL
              multiple times.Magic Seed
    The magic seed works slightly
    differently than in the original game. This power can only be used in the
    Jungle World. To plant a seed, press the 'X' key. The seed can usually only be
    planted on the little heaps of earth that are scattered around on the grass.
         Keys Used During the Game
        
          |  | CTRL | Jump. If you have the
            helicopter power, press CTRL to jump, then press it again to slow your
          descent with your helicopter blades. If you have the super helicopter
            power, press CTRL multiple times to fly. |  
          |  | ALT | Throw fist, punch. |  
          |  | ARROW keys | Walk. |  
          |  | CTRL+DOWN ARROW | Crawl. |  
          |  | X | Depending upon Rayman's
            powers, run or plant seed. |  
          |  | F1 | Show/hide timer. |  
          |  | F2 | Show/hide health information
            and ting counts. |  
          |  | F10 | Press to see the count for the different colored tings. |  Blocking Sprites
        
          | Blocking
            sprites in the different worlds |  
          |  |   
  |   
  |   
  |  
          |  | Jungle | Music | Mountains |  
          |  |  |  |  |  
          |  |   
  |   
  |   
  |  
          |  | Image | Cave | Cake |  Other Differences from the
      Original Rayman GameThere are no magicians with hidden
      bonus levels in Rayman's new levels. Collecting 100 blue tings does not
      give you an additional life. The good news is that collecting 100 blue
      tings usually triggers the appearance of the exit sign. The levels are not connected. You
      select a level to play, and after completing it, you return to the
      starting screen. There are no big bosses to fight at the end of the
      level.   You
      really can't save a game; you must complete the entire level. The
      photographer is still a save point within
              the level. If Rayman dies he returns to the last place the
              photographer snapped his picture. Once you leave the level, the
      saved points are discarded.
  Rayman
      now has cute balloons! Initially deflated, the balloon are inflated by a punch from Rayman's
      fist. Rayman can then jump on top of it when it is inflated. Rayman must
      act quickly though because his weight immediately deflates the balloon.
      Getting used to the balloons is tricky! You'll either come to love or hate
      Rayman's new balloons.
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