Dire
Darkness
This level wouldn't be too hard, if
it didn't have those awful moving big blue spiked balls!
- To
get the tings below the entrance, go right on the stone platform, face
towards the left and you will see a sparkling gendoor. Hang onto the
edge of the platform, wind up your throwing fist, and let loose a long
punch. Jump immediately up onto the stone platform and the return path
of Rayman's glove will hit the sparkling. Get the tings below the
entrance, then retrace your steps towards the right.
- Use this technique to get past the first moving big blue
ball: Wait for the blue ball to go by, jump and
hang off the
left side of the stone platform with the ting, wait for the blue ball
to pass overhead, jump up and hang off the right side of the stone
platform, wait for the blue ball again, then jump onto the next stone
platform and run to the right towards the first photographer.
- To get past the moving big blue
balls that are over the steep 'v's in the stone path, use your running
power to race to the bottom of the 'v', crouch down and wait for the
blue ball to pass overhead, then run up the other side of the 'v'.
- The next set of moving big blue
balls is really challenging! You must jump over top of them using your
running, jumping and helicopter powers.
- After the second photographer, go
down the steep slope with the two moving blue balls (you should be an
expert getting by them by now!). When you get to the edge of the cliff,
ignore the ting that is just below the edge of the cliff and look for a ting hanging in space on the right bottom of the screen.
It is barely visible. Jump
at it and clouds will appear allowing you to go up and get the bonuses
and tings. Return to the edge of the cliff.
- This time drop down on the ting
that is just below the edge of the cliff. Follow the ting trail to the
left. After a lot more moving big blue balls, you will arrive back at the first photographer. If you
have gotten all of the blue tings, the exit sign will be on the stone
platform above his head.
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